targetInputFile tiInputTargetsChunk7.fit # FITS binary table of targets to tile targetOutputFile tiOutputTargetsChunk7.fit # FITS binary table of targets to tile tileOutputFile tileOut.par # ASCII file of tiled targets desCoverage 0.99 # Min fraction of targets to tile seed 767 # Random number seed firstTile 148 # First tile number maxFibresPerTile 592 # Max fibres/tile available for tiled objects # 640-32-8-8 tileRadius 1.49 # radius of tile (in degrees) minFibreSpacing 55 # collision distance (arcsec) relaxMargin 2.50 # Max distance (in tileRadii) # targets to tiles for relaxed assignment uniformTiling rectangle # method for uniform tiling limitCombinationIter 50000 limitCombinationFinal 5000000 maxTileIter 0 moveLimit 0.005 minFOFChunkSize 0.6 toSurveyCoords 1 tileSearchFudge -12. onlyDecollided 1